I'm a Game Designer specializing in Unity.
I have over 3 years of experience in Unity projects,
including successful participation in several game jams.
Shooty Shooty Game | Networking
Partake in a fast, chaotic multiplayer movement shooter set in a Neo-Futuristic Laser Tag styled arena.
This project was created with Unity as part of our sixth- semester project. I spent 5 months polishing the game.
Its my first online multiplayer game.
This project was created with Unity as part of our sixth- semester project. I spent 5 months polishing the game.
Its my first online multiplayer game.
The Last Stand | Programming
Project Last Stand is a turn-based strategy game with a focus on highscores. We aimed to capture the feeling of a true last stand.
This project was created with Unity as part of our fifth-semester project. I spent 5 months polishing the game.
Twila's Dark Dilemma | Programming
It is a first person single player 3D puzzle adventure game, taking place in an old wooden lodge. Your goal is to escape the lodge by exploring, solving puzzles, uncovering family mysteries and freeing yourself from the grasp of the vampire hunter.
This project was developed using the Unity engine as part of our third-semester coursework. We worked on it over a period of approximately six months.
Snowday | Level Design | Programming
Snowday is a 2D Jump 'n' Run Adventure. The player experiences the game from the side-on perspective and the POV of the hunter that lives in the Arctic.
This Unity-based project was a collaborative effort during our second semester, developed over six months.